State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2024

Top 5 Hypercasual Games in El Salvador - Q2 2024

Explore the performance of the top 5 hypercasual games in El Salvador for Q2 2024, including insights on downloads, revenue, and active users.

Top 5 Hypercasual Games in El Salvador - Q2 2024

In the second quarter of 2024, the hypercasual gaming market in El Salvador saw notable activity across the top 5 games on a unified platform. Here’s a closer look at their performance, based on data from Sensor Tower.

Pizza Ready! from Supercent, Inc. had a dynamic quarter. Weekly revenue fluctuated, peaking at $64 in late April and ending the quarter with around $34. Downloads showed a significant spike in late April, reaching 17.8K, before stabilizing around 8.6K by the end of June. Weekly active users increased from 17.2K at the start of April to a high of 29.9K by the end of April, followed by a steady level around 21.8K in late June.

Wood Screw Puzzle by Zego Studio experienced a steady rise in revenue, culminating at $50 in the final week of June. Downloads showed a consistent upward trend, reaching a peak of 12.9K in mid-June before dropping to 6.4K at the end of the quarter. Weekly active users grew significantly from 9.2K at the beginning of April to a peak of 35.2K in mid-June, ending the quarter at 32.7K.

Snake.io - Fun Snake .io Games from Kooapps Games saw modest revenue starting in June, with a peak of $27 by the end of the month. Downloads gradually increased, peaking at 7.8K in mid-June. Weekly active users remained relatively stable, starting at 46.8K in early April and reaching a high of 55.1K by mid-June, ending the quarter at 53.9K.

Manage Supermarket Simulator, another title from Zego Studio, showed impressive performance since its late May release. Revenue started at $2 in early June and grew to $38 by the end of the month. Downloads surged, peaking at 20.2K in mid-June and slightly declining to 18K by the end of June. Weekly active users also saw significant growth, starting at 1.3K in late May and reaching 34.5K by the end of June.

Finally, Build A Queen from Supersonic Studios LTD showed stable performance in downloads and active users, despite no revenue. Downloads fluctuated, peaking at 9.1K in early April and settling around 3.7K by late June. Weekly active users remained strong, starting at 47.7K in early April and ending the quarter at 43.5K.

For more insights and detailed data on app performance, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024